environment-hazard-system

Community

Manage survival stats and environmental hazards.

Authornlelouche
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill addresses the need to implement and manage survival mechanics such as hunger, thirst, and temperature, as well as environmental hazards like radiation, crucial for immersive survival game experiences.

Core Features & Use Cases

  • Survival Stat Management: Tracks and decays core survival needs (Hunger, Thirst, Oxygen).
  • Environmental Hazards: Manages effects of temperature and atmospheric dangers.
  • Status Effects: Implements buffs and debuffs.
  • Use Case: In a post-apocalyptic survival game, this skill would manage the player's hunger and thirst, and apply damage if they enter a radioactive zone.

Quick Start

Use the environment-hazard-system skill to add a hunger system with a decay rate of 0.5 per second.

Dependency Matrix

Required Modules

None required

Components

scriptstemplates

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: environment-hazard-system
Download link: https://github.com/nlelouche/Unity-SkillForge/archive/main.zip#environment-hazard-system

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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