environment-hazard-system
CommunityManage survival stats and environmental hazards.
Authornlelouche
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill addresses the need to implement and manage survival mechanics such as hunger, thirst, and temperature, as well as environmental hazards like radiation, crucial for immersive survival game experiences.
Core Features & Use Cases
- Survival Stat Management: Tracks and decays core survival needs (Hunger, Thirst, Oxygen).
- Environmental Hazards: Manages effects of temperature and atmospheric dangers.
- Status Effects: Implements buffs and debuffs.
- Use Case: In a post-apocalyptic survival game, this skill would manage the player's hunger and thirst, and apply damage if they enter a radioactive zone.
Quick Start
Use the environment-hazard-system skill to add a hunger system with a decay rate of 0.5 per second.
Dependency Matrix
Required Modules
None requiredComponents
scriptstemplates
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: environment-hazard-system Download link: https://github.com/nlelouche/Unity-SkillForge/archive/main.zip#environment-hazard-system Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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