enemy-status-track

Community

Audit enemy content and track implementation.

Authorbuihuuloc
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill streamlines the process of auditing enemy content within a game development project, ensuring all necessary assets are implemented and tracking their status.

Core Features & Use Cases

  • Asset Discovery: Automatically scans enemy folders for specific asset types like animations, blueprints, VFX, and audio.
  • Status Tracking: Updates a central enemy_status_tracker.md file to reflect the completeness of each enemy's content.
  • Reporting: Generates reports on missing assets and provides summary statistics for content coverage.
  • Use Case: A lead technical artist can use this skill to quickly get an overview of which enemies are production-ready by checking the status tracker, or to identify specific missing animation assets for a particular enemy.

Quick Start

Update the status for s2_eli_beast_01A.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: enemy-status-track
Download link: https://github.com/buihuuloc/universal-ue-skills/archive/main.zip#enemy-status-track

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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