enemy-status-track
CommunityAudit enemy content and track implementation.
Software Engineering#game development#workflow automation#content audit#unreal engine#asset tracking#enemy status
Authorbuihuuloc
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill streamlines the process of auditing enemy content within a game development project, ensuring all necessary assets are implemented and tracking their status.
Core Features & Use Cases
- Asset Discovery: Automatically scans enemy folders for specific asset types like animations, blueprints, VFX, and audio.
- Status Tracking: Updates a central
enemy_status_tracker.mdfile to reflect the completeness of each enemy's content. - Reporting: Generates reports on missing assets and provides summary statistics for content coverage.
- Use Case: A lead technical artist can use this skill to quickly get an overview of which enemies are production-ready by checking the status tracker, or to identify specific missing animation assets for a particular enemy.
Quick Start
Update the status for s2_eli_beast_01A.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: enemy-status-track Download link: https://github.com/buihuuloc/universal-ue-skills/archive/main.zip#enemy-status-track Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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