editor-selection-set
CommunitySet Unity Editor selection.
Authorlunafish
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill allows you to programmatically set the current selection of objects within the Unity Editor, streamlining workflows that require manipulating specific game objects or assets.
Core Features & Use Cases
- Programmatic Selection: Directly control which objects are selected in the Unity Editor's hierarchy or project view.
- Integration with Other Tools: Can be used in conjunction with
editor-selection-getto retrieve current selections and then modify them based on specific criteria. - Use Case: Automatically select all child objects of a specific parent GameObject in the scene, or select a set of prefabs in the project view for batch operations.
Quick Start
Set the current selection in the Unity Editor to the objects with instance IDs 12345 and 67890.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: editor-selection-set Download link: https://github.com/lunafish/Game00/archive/main.zip#editor-selection-set Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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