economist
CommunityDesign believable economies that power stories.
Design & Creative#worldbuilding#narrative-logic#economy-design#currency-design#trade-networks#resource-scarcity
Authorccalebcarter
Version1.0.0
Installs0
System Documentation
What problem does it solve?
The Economist helps worldbuilders design believable economic systems that drive conflict, shape societies, and provide a logical foundation for how wealth, trade, and resources function within a fictional world.
Core Features & Use Cases
- Resource systems: Identify scarce resources, map supply chains, and model scarcity's impact on power and conflict.
- Trade networks: Design routes, merchant classes, and trading institutions; outline how goods move and who profits.
- Currency and value: Create currencies or value systems, set prices, and model banking and debt.
- Economic power: Map who controls wealth, how power shifts with economics, and how policy shapes societies.
Quick Start
Outline a regional economy for a coastal city-state, detailing key resources, trade networks, currency, and how wealth and power interact.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: economist Download link: https://github.com/ccalebcarter/purria-skills/archive/main.zip#economist Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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