distributed-mesh
CommunityCoordinate squads across machines.
Software Engineering#git#collaboration#distributed systems#state synchronization#squads#mesh networking
Authorbradygaster
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill enables squads to collaborate effectively even when their members are distributed across different machines, networks, or organizations, by establishing a clear communication and state synchronization protocol.
Core Features & Use Cases
- Mesh Configuration: Define how squads connect and share state across different zones (local, remote-trusted, remote-opaque).
- State Synchronization: Provides scripts to pull remote squad state and push local updates, ensuring all agents work with the latest information.
- Use Case: A development team spread across multiple laptops and a CI server can use this Skill to ensure all agents have access to the same configuration files and build artifacts, preventing inconsistencies.
Quick Start
Use the distributed-mesh skill to set up a new mesh configuration by answering a few questions about your squads and their zones.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: distributed-mesh Download link: https://github.com/bradygaster/docx-mcp-server/archive/main.zip#distributed-mesh Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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