Deterministic Simulation Testing (Tokio/Rust)
OfficialRun reproducible Rust DST tests with determinism
Authorewe-studios
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill eliminates nondeterminism in distributed testing by providing seed-driven deterministic simulations, enabling repeatable test runs across multiple nodes.
Core Features & Use Cases
- Single-threaded execution ensures deterministic async task scheduling.
- Simulated time and network provide full control over timing and I/O in tests.
- Seeded entropy and deterministic RNG guarantee reproducible randomness.
- Fault-injection support (partitions, latency, crashes) enables robust resilience testing.
- Use Case: Verify consensus protocols or client-server interactions under controlled network conditions and seed-based scenarios.
Quick Start
Create DST tests using turmoil or mad-sim by spawning host tasks and simulating network interactions. Run tests with a fixed seed (e.g., TEST_SEED) to reproduce results.
Dependency Matrix
Required Modules
None requiredComponents
assets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: Deterministic Simulation Testing (Tokio/Rust) Download link: https://github.com/ewe-studios/agentic-coding-starter/archive/main.zip#deterministic-simulation-testing-tokio-rust Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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