deterministic-color-generation
OfficialDeterministic colors from metadata hashes.
Authorplurigrid
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Colors used in visualizations are derived deterministically from skill metadata, eliminating reliance on learned models.
Core Features & Use Cases
- Hash-based Colors: Compute #RRGGBB from skill metadata.
- Frame-Invariant Colors: Colors stable under different viewing orders.
- GF(3) Conservation: Color logic aligned with triad invariants.
Quick Start
Compute a color for a given skill name using the hash-based approach: color = hex(abs(hash(skill_name)) % 0xFFFFFF).
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: deterministic-color-generation Download link: https://github.com/plurigrid/asi/archive/main.zip#deterministic-color-generation Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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