deterministic-color-generation

Official

Deterministic colors from metadata hashes.

Authorplurigrid
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Colors used in visualizations are derived deterministically from skill metadata, eliminating reliance on learned models.

Core Features & Use Cases

  • Hash-based Colors: Compute #RRGGBB from skill metadata.
  • Frame-Invariant Colors: Colors stable under different viewing orders.
  • GF(3) Conservation: Color logic aligned with triad invariants.

Quick Start

Compute a color for a given skill name using the hash-based approach: color = hex(abs(hash(skill_name)) % 0xFFFFFF).

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: deterministic-color-generation
Download link: https://github.com/plurigrid/asi/archive/main.zip#deterministic-color-generation

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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