Designing Creative Constraints

Community

Elevate design with enforced complexity.

Authoralexejluft
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill prevents "technically correct but boring" design by enforcing minimum complexity requirements for UI components, ensuring award-level visual appeal and interactivity.

Core Features & Use Cases

  • Complexity Floors: Defines minimum animation counts, easing types, and interaction states for various UI elements (Hero, Sections, Cards, Buttons, Inputs, Navigation).
  • Forbidden Patterns: Identifies and discourages common anti-patterns that lead to simplistic or unengaging designs.
  • Use Case: Ensure that every button has at least 5 distinct states (hover, active, focus, disabled) and uses asymmetric timing for a fluid feel, preventing basic button designs.

Quick Start

Apply the designing creative constraints skill to ensure the hero section includes at least 5 GSAP animations and uses a minimum of 3 different easing types.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: Designing Creative Constraints
Download link: https://github.com/alexejluft/brudi/archive/main.zip#designing-creative-constraints

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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