Designing Award Materiality
CommunityCraft UIs with depth and interaction.
Authoralexejluft
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill addresses the common issue of flat, uninspired UI design by providing a systematic approach to material design, ensuring depth, interactivity, and visual hierarchy.
Core Features & Use Cases
- 4-Material System: Defines distinct material types (Matte, Glossy, Frosted, Metallic) for different UI elements.
- Card Elevation: Implements a 4-level elevation system (FLAT, RAISED, FLOATING, HOVERING) to convey depth and interaction states.
- Light Direction & Borders: Standardizes light direction and provides intelligent border styles to enhance visual cues.
- Use Case: Applying these principles to a portfolio card to make it visually engaging, with clear hover states and a premium feel, distinguishing it from basic, flat designs.
Quick Start
Apply the 'material-matte' class with 'elevation-raised' to a card element for a standard, deep UI component.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: Designing Award Materiality Download link: https://github.com/alexejluft/brudi/archive/main.zip#designing-award-materiality Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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