Designing Award Materiality

Community

Craft UIs with depth and interaction.

Authoralexejluft
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill addresses the common issue of flat, uninspired UI design by providing a systematic approach to material design, ensuring depth, interactivity, and visual hierarchy.

Core Features & Use Cases

  • 4-Material System: Defines distinct material types (Matte, Glossy, Frosted, Metallic) for different UI elements.
  • Card Elevation: Implements a 4-level elevation system (FLAT, RAISED, FLOATING, HOVERING) to convey depth and interaction states.
  • Light Direction & Borders: Standardizes light direction and provides intelligent border styles to enhance visual cues.
  • Use Case: Applying these principles to a portfolio card to make it visually engaging, with clear hover states and a premium feel, distinguishing it from basic, flat designs.

Quick Start

Apply the 'material-matte' class with 'elevation-raised' to a card element for a standard, deep UI component.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: Designing Award Materiality
Download link: https://github.com/alexejluft/brudi/archive/main.zip#designing-award-materiality

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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