design-review

Analyze game design documents for completeness, consistency, and implementability.

Updated Mar 26, 2026
One-click install
npx skills add https://github.com/LordKuper/agentic-game-studio --skill design-review-lordkuper
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: design-review
Source: https://github.com/LordKuper/agentic-game-studio/tree/main/.claude/skills/design-review
Command: npx skills add https://github.com/LordKuper/agentic-game-studio --skill design-review-lordkuper

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Reviews a game design document for completeness, internal consistency, implementability, and adherence to project design standards. Run this before handing a design document to programmers.

Core Features & Use Cases

  • Completeness and consistency checks against a Design Document Standard checklist.
  • Dependency validation, cross-system cross-reference, and world-rule alignment.
  • Adversarial, multi-phase review (full mode) with surface-level and deep-dive evaluations.

Quick Start

Provide a comprehensive design review on the target GDD and deliver blockers, recommendations, and a revision plan.

Frequently Asked Questions about design-review

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I check a game design document for completeness and consistency before handover?▼

A game design document review validates GDD completeness and internal consistency by checking required sections against a design standard checklist. It cross-references dependencies and world rules to ensure implementability before programmer handover.

What is an adversarial review for game design?▼

An adversarial design review is a full-mode multi-phase evaluation applying surface-level and deep-dive checks across cross-system dependencies. It stress-tests the GDD against design pillars to identify structural flaws and blockers.

How do I validate cross-system dependencies in a GDD?▼

Validating cross-system dependencies in a GDD requires cross-referencing design pillars and world rules to verify alignment. The review process checks these dependencies against design standards to ensure internal consistency and structural completeness.

Can I use an automated design review for multi-phase game development?▼

Yes, an automated design review supports multi-phase game development by applying adversarial checks across dependencies and design pillars. It outputs structured review artifacts with next-step guidance and revision plans for each phase.

What is the best way to ensure game design implementability before programming?▼

The best way to ensure game design implementability before programming is to run a thorough design review validating required sections and checking dependencies. This pre-handover process outputs structured artifacts with blockers and revision recommendations.