design-incident-response

Triage design remediation tasks from audit findings into prioritized action plans.

29|12|Updated Mar 30, 2026
One-click install
npx skills add https://github.com/matteotitta/genesys-skills --skill design-incident-response
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: design-incident-response
Source: https://github.com/matteotitta/genesys-skills/tree/main/skills/meta/catalog/design-incident-response
Command: npx skills add https://github.com/matteotitta/genesys-skills --skill design-incident-response

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill solves the chaos of having a long list of design audit findings without a clear path forward, preventing decision paralysis by providing a structured triage and remediation roadmap.

Core Features & Use Cases

  • Incident Triage: Categorizes design issues into five distinct branches: banned patterns, a11y failures, card nesting, motion overload, and token drift.
  • Sequenced Remediation: Provides a clear Day-0, Day-1, and Day-14 action plan for each incident type to ensure high-impact fixes happen first.
  • Evidence-Based Workflow: Enforces an atomic-commit and before/after screenshot pattern to maintain a clean, reviewable git history.

Quick Start

Run the design-incident-response skill after a design-reviewer audit to generate a prioritized remediation plan for the identified issues.

Frequently Asked Questions about design-incident-response

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I prioritize UI design remediation tasks after an accessibility audit?▼

Design remediation tasks are prioritized by triaging audit findings into categories like a11y failures, banned patterns, and token drift, then sequencing fixes into Day-0, Day-1, and Day-14 action plans to ensure high-impact issues are resolved first.

What is the best way to sequence design system enforcement fixes across a development team?▼

Sequencing design system enforcement fixes requires categorizing incidents such as token drift and card nesting, then applying a structured Day-0 through Day-14 remediation roadmap that enforces atomic commits and before/after screenshot evidence for clean reviewability.

Can I use audit findings to generate a step-by-step triage plan for UI maintenance?▼

Audit findings can be directly triaged into five distinct branches including motion overload and a11y failures, generating a sequenced remediation plan that prevents decision paralysis and outlines clear action steps for UI maintenance.

How does categorizing design incidents into banned patterns and token drift improve remediation?▼

Categorizing design incidents into banned patterns and token drift improves remediation by isolating specific system violations, allowing teams to apply targeted Day-0 fixes that address the most critical design system enforcement failures before lower-priority issues.

Do I need before/after screenshots to maintain a clean git history during design remediation?▼

Before/after screenshots are required during design remediation to enforce an evidence-based workflow, ensuring that atomic commits maintain a clean, reviewable git history for all accessibility compliance and UI/UX maintenance tasks.