Debug Unity

Community

Structured Unity debugging

AuthorKarl-Seryani
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a structured and systematic approach to diagnosing and resolving common issues encountered within the Unity game development environment, covering key subsystems like NavMesh, physics, animation, rendering, and UI.

Core Features & Use Cases

  • Systematic Debugging Workflow: Guides users through a step-by-step process from environment reading to issue categorization, diagnosis, and validation.
  • Subsystem-Specific Checks: Offers targeted troubleshooting steps for NavMesh/Pathfinding, Physics/Colliders, Animation, Rendering/Lighting, and UI.
  • Common Gotcha Verification: Includes a checklist of frequently overlooked Unity-specific issues.
  • Use Case: When a character in a Unity game fails to navigate correctly, this Skill can help pinpoint whether the issue lies with NavMesh settings, collider interactions, or animation states.

Quick Start

Use the /debug-unity command to start troubleshooting a Unity issue.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: Debug Unity
Download link: https://github.com/Karl-Seryani/The-Order/archive/main.zip#debug-unity

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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