What problem does it solve? After importing a map into CARLA, there is no direct API to inspect the pedestrian navigation mesh, so you cannot tell whether walkers will navigate or stand still. This Skill samples walkable locations via get_random_location_from_navigation() to confirm the navmesh loaded, measure its coverage, and draw it as debug points. ## Core Features & Use Cases - Headless validation: Samples hundreds of navigation points and reports a PASS/FAIL with unique-location counts, coverage bounds, and walkable span in metres. - Visual overlay: Draws sampled points through world.debug on a rendered server so you can see exactly which areas are walkable. - Prerequisite checks: Verifies the carla Python module imports and the server is reachable, warning on client/server version mismatches. - Use Case: After importing a custom town, run validation to confirm the pedestrian nav mesh was built; if it FAILs, rebuild the navmesh in the import pipeline before spawning walkers. ## Quick Start Ask the agent to validate the pedestrian navmesh on the running CARLA server and show the walkable area.