deadlock-modding
CommunitySpeed up Deadlock UI mods with best practices.
Software Engineering#performance#deadlock#best-practices#coding-conventions#modding#panorama#ui-optimizations
AuthorHantu-Raya
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This guidance provides a comprehensive, battle-tested set of performance-centric patterns and conventions to improve Deadlock Panorama UI modding by reducing latency, avoiding common anti-patterns, and increasing maintainability.
Core Features & Use Cases
- Adaptive polling: implements multi-rate update loops to balance responsiveness and CPU usage across different UI components.
- Safe, cached UI access: encourages boot-time caching of panel references and guarded access to prevent ghost panels and frame drops.
- Zero-allocation routines: promotes zero- or minimal-allocation parsing and data handling to minimize GC pauses during gameplay.
- End-to-end workflows: includes compile-after-change protocol, testing steps, and structured project layout to support stable mod development.
Quick Start
After making changes to mod files, run the official compile command and test the build in Deadlock to verify performance improvements.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: deadlock-modding Download link: https://github.com/Hantu-Raya/Deadlock-mods-collection/archive/main.zip#deadlock-modding Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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