de-reaction-speed

Generate one-line Disco Elysium inner-voice reactions for rapid urban scenarios.

90|5|Updated Apr 4, 2026
One-click install
npx skills add https://github.com/liigoQi/disco-elysium --skill de-reaction-speed
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: de-reaction-speed
Source: https://github.com/liigoQi/disco-elysium/tree/main/codex-skills/de-reaction-speed
Command: npx skills add https://github.com/liigoQi/disco-elysium --skill de-reaction-speed

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Disco Elysium roleplay skill that helps users simulate split-second inner decisions, allowing fast, context-appropriate responses during tense moments.

Core Features & Use Cases

  • Inner-voice driven prompts that present concise, one-line reactions in the required [反应速度] format.
  • Trigger rules: activate only when the user explicitly invokes "de-reaction-speed" or asks for a Disco Elysium inner-voice response.
  • Use Case: simulate rapid decisions in confrontations, sudden actions, or time-sensitive city life scenarios.

Quick Start

Describe a scenario and request a concise one-line inner-voice reaction using the proper format.

Frequently Asked Questions about de-reaction-speed

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate Disco Elysium inner-voice reactions for sudden roleplay scenarios?▼

Disco Elysium inner-voice reactions trigger when you explicitly invoke the command or request an inner-voice response, outputting a concise one-line reaction in the proper format for rapid decisions.

What is the trigger rule for activating a real-time reaction inner voice?▼

Real-time reaction inner voice activates only when you explicitly invoke the command or request a Disco Elysium inner-voice response, ensuring controlled generation of split-second decisions during tense moments.

How do I simulate split-second decisions in urban street roleplay?▼

Simulate split-second decisions in urban street roleplay by describing a time-sensitive scenario and requesting a rapid-response inner voice to generate quick, decisive actions in the Disco Elysium tone.

Can I use prompt engineering to format reflex responses for confrontations?▼

Prompt engineering formats reflex responses for confrontations by applying trigger rules that output a concise one-line inner voice reaction, ensuring context-appropriate decisions during tense roleplay moments.

Does the Disco Elysium roleplay skill require any specific dependencies to run?▼

The Disco Elysium roleplay skill requires no specific dependencies to run. It operates independently to simulate quick inner decisions using trigger rules and the designated reaction format.