core-loop-specifier

Specify incremental game core loops with breakpoints and write CORE_LOOP.md documentation.

Updated Jan 26, 2026
One-click install
npx skills add https://github.com/hoonzinope/skills --skill core-loop-specifier
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: core-loop-specifier
Source: https://github.com/hoonzinope/skills/tree/main/game-skill/core-loop-specifier
Command: npx skills add https://github.com/hoonzinope/skills --skill core-loop-specifier

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) and assets (resource) components.

What problem does it solve?

Specify the core gameplay loop as action -> reward -> next choice with breakpoints and write the result to .documents/game/CORE_LOOP.md for consistent documentation across game designs.

Core Features & Use Cases

  • Provides a concise, repeatable loop definition (Action -> Reward -> Next Choice) with explicit breakpoints.
  • Integrates with the scaffolding workflow (scripts/scaffold_doc.py) and templates (assets/TEMPLATE.md) to produce a ready-to-use document at .documents/game/CORE_LOOP.md.
  • Supports both initial creation and dated append updates to capture design iterations and decisions.

Quick Start

Create a CORE_LOOP.md skeleton using the template and save it under .documents/game/CORE_LOOP.md.

Frequently Asked Questions about core-loop-specifier

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I define a core gameplay loop for an idle game?▼

Idle game core loop definition structures the Action -> Reward -> Next Choice sequence with explicit breakpoints, producing a scaffolded CORE_LOOP.md document to capture the design.

What is an action reward next choice loop with breakpoints in incremental games?▼

An action reward next choice loop with breakpoints is a core incremental game design pattern structuring player interactions into a repeatable cycle with defined milestones for evaluating progression.

How do I generate game design documentation for core loops using markdown templates?▼

Generating game design documentation applies markdown templates to scaffold a CORE_LOOP.md file, saving the structured loop definition and breakpoints under the game's documents directory.

Can I append dated updates to existing core loop documentation?▼

Yes, appending dated updates to existing core loop documentation captures design iterations and decisions over time within the generated CORE_LOOP.md file.

Does the core loop specification workflow require any external dependencies?▼

No, the core loop specification workflow requires no external dependencies, running internal scaffold scripts and markdown templates to produce gameplay loop documentation.