content-management
CommunityManage game content creation and localization.
Content & Communication#game development#content management#localization#translation#modding#user generated content
Authorbivex
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill streamlines the management and extraction of game content-related entities, specifically addressing the needs of modding, custom map creation, localization, and user-generated content pipelines.
Core Features & Use Cases
- Modding & Custom Content: Extracts details about mods, custom maps, and user scenarios.
- Localization & Translation: Identifies and extracts information related to localization settings, translations, subtitles, dubbing, and voice-over requirements.
- UGC Platforms: Handles entities related to workshop entries and share codes.
- Use Case: When analyzing a game update that includes new community-made levels and localized text, this Skill can extract all relevant information about the custom maps, their share codes, and the details of the new subtitle and voice-over files.
Quick Start
Use the content-management skill to extract details about custom maps and localization requirements from the provided text.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: content-management Download link: https://github.com/bivex/loreSystem/archive/main.zip#content-management Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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