composable-svelte-graphics
CommunityBuild 3D scenes with WebGPU/WebGL in Svelte.
Authorjonathanbelolo
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill enables developers to create declarative, store-driven 3D graphics in Svelte, simplifying the construction and rendering of scenes with cameras, lights, and meshes using WebGPU or WebGL.
Core Features & Use Cases
- Scene, Camera, Light, and Mesh components for building interactive 3D UIs
- Geometry types (box, sphere, cylinder, torus, plane) with configurable materials
- Automatic renderer selection between WebGPU and WebGL via Babylon.js integration
- Centralized graphics state management with a pure reducer pattern
- Suitable for interactive demos, 3D product visuals, and educational graphics apps
Quick Start
Create a minimal graphics store and render a Scene with a Camera, Lights, and a Mesh to visualize a simple object.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: composable-svelte-graphics Download link: https://github.com/jonathanbelolo/composable-svelte/archive/main.zip#composable-svelte-graphics Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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