composable-svelte-graphics

Community

Build 3D scenes with WebGPU/WebGL in Svelte.

Authorjonathanbelolo
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill enables developers to create declarative, store-driven 3D graphics in Svelte, simplifying the construction and rendering of scenes with cameras, lights, and meshes using WebGPU or WebGL.

Core Features & Use Cases

  • Scene, Camera, Light, and Mesh components for building interactive 3D UIs
  • Geometry types (box, sphere, cylinder, torus, plane) with configurable materials
  • Automatic renderer selection between WebGPU and WebGL via Babylon.js integration
  • Centralized graphics state management with a pure reducer pattern
  • Suitable for interactive demos, 3D product visuals, and educational graphics apps

Quick Start

Create a minimal graphics store and render a Scene with a Camera, Lights, and a Mesh to visualize a simple object.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: composable-svelte-graphics
Download link: https://github.com/jonathanbelolo/composable-svelte/archive/main.zip#composable-svelte-graphics

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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