cognitive-systems-engineering

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Design resilient, stateful AI agent brains

AuthorKrystianYCSilva
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps architects and engineers move beyond stateless prompt-response agents by providing blueprints for persistent, goal-directed AI minds that manage memory, make repeatable decisions, and coordinate multiple specialist agents.

Core Features & Use Cases

  • Tiered Memory Design: Patterns for Working, Episodic, Semantic, and Procedural memory using sliding windows, vector stores (RAG), and context files.
  • Decision Cycle Implementations: Guidance for choosing and implementing OODA, ReAct, or production decision loops with retry counters and escalation.
  • Multi-Agent Patterns: Orchestrator-workers, blackboard, pipeline, and debate topologies for decomposing complex tasks across specialists.
  • Use Case: Build a customer-support agent that retains session context, retrieves past interactions via embeddings, chooses tools to act, and delegates billing tasks to a payment worker.

Quick Start

Design a cognitive agent architecture with working, episodic, semantic, and procedural memory, select an OODA or ReAct decision cycle, and propose a multi-agent pattern for coordinating tool use and retries.

Dependency Matrix

Required Modules

None required

Components

references

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Please help me install this Skill:
Name: cognitive-systems-engineering
Download link: https://github.com/KrystianYCSilva/math-theory-lib/archive/main.zip#cognitive-systems-engineering

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