code-review

Automate Unity C# quality checks and generate standardized review reports.

Updated Aug 23, 2026
One-click install
npx skills add https://github.com/igot-ai/os-twin --skill code-review-igot-ai
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: code-review
Source: https://github.com/igot-ai/os-twin/tree/main/.agents/skills/roles/game-qa/code-review
Command: npx skills add https://github.com/igot-ai/os-twin --skill code-review-igot-ai

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Manually reviewing Unity C# changes for quality and correctness is time-consuming and error-prone. This skill automates the gate to ensure that code changes in the game and editor folders meet quality standards before integration.

Core Features & Use Cases

  • Inventory all added/modified C# files in Assets/Game/ or Assets/Editor/.
  • Dispatch changes to the unity-code-review subagent and generate a structured report.
  • Enforce critical findings and provide a final DONE status only when zero critical issues remain.

Quick Start

Run the code-review skill against your latest Unity changes to generate and inspect the review report.

Frequently Asked Questions about code-review

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate code reviews for Unity C# changes?▼

Automated code reviews for Unity C# changes are performed by inventorying modified files in the game and editor folders, dispatching them to a subagent, and generating a standardized review report.

What is the best way to enforce quality standards for Unity game development scripts?▼

Quality standards for Unity game development scripts are enforced by identifying added or modified C# files, evaluating them for critical findings, and finalizing the review only when zero critical issues remain.

How does automated quality checking work for Unity C# scripts?▼

Automated quality checking for Unity C# scripts works by dispatching identified code changes to a subagent, evaluating the code, and producing an audit trail alongside a standardized review report for developers.

Can I use this automated review for C# files in both game and editor folders?▼

Yes, automated review can be used for C# files in both game and editor folders by inventorying all added or modified files within Assets/Game/ or Assets/Editor/ for quality evaluation.

Does the code review process provide an audit trail for developers?▼

Yes, the code review process provides an audit trail for developers by generating a standardized review report that documents the evaluation of dispatched Unity C# changes.

What happens if critical findings are detected during the Unity C# code review?▼

If critical findings are detected during the Unity C# code review, the process enforces these issues and withholds the final DONE status until zero critical issues remain in the code.