cocos-creator-dev
CommunityMaster Cocos Creator 3.x game development.
Software Engineering#typescript#game development#resource management#scripting#component system#cocos creator
Authorwanghaisheng
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides comprehensive guidance and code examples for developing games using Cocos Creator 3.x, addressing common challenges in scripting, component management, and resource handling.
Core Features & Use Cases
- TypeScript Scripting: Learn to write efficient and maintainable scripts.
- Component System: Understand component lifecycle, creation, and communication.
- Scene & Resource Management: Efficiently load scenes, manage assets, and handle memory.
- Event Handling: Implement robust input and custom event systems.
- Use Case: A game developer needs to implement a complex UI system with dynamic elements and persistent data across scenes. This Skill provides the necessary patterns and API references for Cocos Creator 3.x.
Quick Start
Use the cocos-creator-dev skill to create a basic TypeScript component script for Cocos Creator 3.x.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: cocos-creator-dev Download link: https://github.com/wanghaisheng/OpenAgenticGame-Studios/archive/main.zip#cocos-creator-dev Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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