ck:shader

Community

Generate GLSL shaders for procedural graphics.

Authorfelix-howard
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill enables the creation of custom fragment shaders for generating procedural graphics, textures, and visual effects directly on the GPU.

Core Features & Use Cases

  • Procedural Graphics: Generate complex patterns, shapes (SDF), and noise (Perlin, Simplex, Cellular).
  • Dynamic Textures & Effects: Create animated gradients, visual effects, and unique textures for 2D/3D applications.
  • Use Case: Design a unique, tileable marble texture for a 3D model by specifying parameters like scale, color variation, and noise type.

Quick Start

Write a GLSL fragment shader that draws a red circle with a smooth edge in the center of the canvas.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: ck:shader
Download link: https://github.com/felix-howard/ella/archive/main.zip#ck-shader

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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