ck:shader
CommunityGenerate GLSL shaders for procedural graphics.
Authorfelix-howard
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill enables the creation of custom fragment shaders for generating procedural graphics, textures, and visual effects directly on the GPU.
Core Features & Use Cases
- Procedural Graphics: Generate complex patterns, shapes (SDF), and noise (Perlin, Simplex, Cellular).
- Dynamic Textures & Effects: Create animated gradients, visual effects, and unique textures for 2D/3D applications.
- Use Case: Design a unique, tileable marble texture for a 3D model by specifying parameters like scale, color variation, and noise type.
Quick Start
Write a GLSL fragment shader that draws a red circle with a smooth edge in the center of the canvas.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: ck:shader Download link: https://github.com/felix-howard/ella/archive/main.zip#ck-shader Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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