chiptune-composer

This is a placeholder for the response.

32|6|Updated Feb 1, 2026
One-click install
npx skills add https://github.com/GGPrompts/htmlstyleguides --skill chiptune-composer
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: chiptune-composer
Source: https://github.com/GGPrompts/htmlstyleguides/tree/main/.claude/skills/chiptune-composer
Command: npx skills add https://github.com/GGPrompts/htmlstyleguides --skill chiptune-composer

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Turn high-level musical requests into complete, playable chiptune song files for the repository's audio tracker so composers and game developers can get production-ready tracker JSON without manual pattern-by-pattern editing.

Core Features & Use Cases

  • End-to-end composition: Plans structure, instruments, motifs, and writes full four-channel JSON songs of ~90 seconds following the tracker's compact event format.
  • Style-aware output: Supports RPG battle, boss, overworld, town, dungeon, shop, victory, ambient, classical arrangements, and synthwave conventions with matching tempo, voicing, and transition techniques.
  • Tracker-safe rules: Enforces explicit pattern lengths, cross-boundary sustains, sequence math, instrument parameter recipes, and post-generation boundary-fix steps so outputs are valid and seamless.
  • Integration-ready: Produces files suitable for direct inclusion in music/audio-tracker/songs and indicates index updates and gap-fixing steps.

Quick Start

Compose a 90-second RPG battle chiptune in D minor at 150 BPM with a driving ostinato and fiery melody, output the JSON ready for music/audio-tracker/songs.

Frequently Asked Questions about chiptune-composer

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate chiptune tracker JSON for game music?▼

Chiptune tracker JSON is a compact event format encoding four-channel audio tracker songs. It enforces explicit pattern lengths, sequence rules, and instrument parameter constraints to produce seamless, playable game-music files.

What's the best way to compose FM synthesis game music without manual pattern editing?▼

The best way to compose FM synthesis game music is providing a high-level musical request to generate complete tracker JSON automatically. This bypasses manual pattern-by-pattern editing by planning structure, instruments, and motifs directly into a valid file.

Can I use chiptune pattern sequencing for specific RPG scenarios like town or dungeon themes?▼

Yes, chiptune pattern sequencing supports style-aware output for RPG battle, town, dungeon, victory, and ambient scenarios. It applies matching tempo, FM synthesis voicing, and transition techniques to generate appropriate game-music tracks.

How to ensure generated chiptune JSON obeys tracker pattern lengths and sequence rules?▼

Ensure chiptune JSON obeys tracker pattern lengths by enforcing explicit sequence math, cross-boundary sustain practices, and instrument parameter constraints. Post-generation boundary-fix steps validate the audio tracker output for seamless playback.

Does generated chiptune audio tracker JSON support direct playback in my game?▼

Yes, generated chiptune audio tracker JSON supports direct playback and index inclusion. The output is integration-ready, indicating necessary index updates and gap-fixing steps for immediate use in game-music workflows.

Why does my chiptune tracker JSON have cross-boundary sustain issues?▼

Cross-boundary sustain issues in chiptune tracker JSON occur when pattern sequencing ignores explicit sequence math. Applying post-generation boundary-fix steps and cross-boundary sustain practices ensures the four-channel audio output remains seamless.