chapter-9-gameplay

Community

Master combat rules and round flow

Authormegazear7
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Chapter 9 gameplay rules standardize and explain the actions, combat, and round sequencing for Galactic Adventures, helping both GMs and players quickly resolve encounters.

Core Features & Use Cases

  • Combat flow management: outlines step-by-step sequences for initiative, actions, and round progression.
  • Action taxonomy and timing: clarifies minor, major, heroic, bonus, and opportunity actions during encounters.
  • Rest and dying framework: covers long rests, healing, and dying/resurrection mechanics to keep campaigns moving.
  • Reference-driven guidance: serves as a precise in-workflow reference for on-the-fly rulings during sessions.

Quick Start

Activate the skill to load Chapter 9 gameplay rules and simulate a full combat round.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: chapter-9-gameplay
Download link: https://github.com/megazear7/galactic-adventures-assistant/archive/main.zip#chapter-9-gameplay

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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