camera-system

Community

Control cameras, add effects, and convert coordinates.

Authorradical-beard
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides comprehensive control over in-game cameras, enabling dynamic following, screen effects, and coordinate transformations for a more immersive and responsive player experience.

Core Features & Use Cases

  • Dynamic Camera Following: Implement smooth, player-following camera behavior with configurable offsets and look-ahead.
  • Screen Shake & Zoom: Add impactful visual feedback through screen shake on events and intuitive zoom controls.
  • Coordinate Conversion: Seamlessly convert between screen and world coordinates for precise interaction and UI placement.
  • Use Case: In a racing game, set up a camera that smoothly follows the player's car, shakes when the car hits an obstacle, and zooms in during a speed boost.

Quick Start

Use the camera-system skill to set up a camera that follows the player entity with a specific offset.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: camera-system
Download link: https://github.com/radical-beard/bestow/archive/main.zip#camera-system

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

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