camera-and-input
OfficialControl 3D scenes with WASD and mouse.
AuthorRosyGameStudio
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill enables interactive camera control in 3D environments, allowing users to navigate scenes using standard first-person controls like WASD for movement and mouse for looking around, with frame-rate independent motion.
Core Features & Use Cases
- First-Person Camera: Implement a camera that follows player input for immersive navigation.
- Keyboard & Mouse Input: Handle WASD keys for movement and mouse for aiming/looking.
- Delta Time Movement: Ensure smooth, consistent motion regardless of the frame rate.
- Use Case: When building a 3D game or a virtual tour application, this skill provides the fundamental camera system for user interaction.
Quick Start
Use the camera-and-input skill to set up a first-person camera with WASD movement and mouse look in the current 3D scene.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: camera-and-input Download link: https://github.com/RosyGameStudio/forge-gpu/archive/main.zip#camera-and-input Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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