blueprints
CommunityAutomate Unreal Blueprints with AI.
Authorkevinpbuckley
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill enables rapid creation and modification of Unreal Engine Blueprints, variables, functions, components, and node graphs using natural language prompts and automated workflows.
Core Features & Use Cases
- Automated Blueprint Creation: Generate new Blueprint assets from simple prompts and attach components.
- Variable & Function Management: Create and modify variables, inputs, outputs, and functions programmatically.
- Graph Inspection & Editing: Query and update nodes, graphs, and layout with rules to maintain clean organization.
- Best Practices & Reuse: Enforce naming conventions and reusable templates across projects.
Quick Start
Use the blueprints skill to create a new Blueprint named BP_MyActor in /Game/Blueprints.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: blueprints Download link: https://github.com/kevinpbuckley/VibeUE/archive/main.zip#blueprints Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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