blender-core-gpu

Official

Master Blender's GPU drawing API

AuthorOpenAEC-Foundation
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill enables developers to leverage Blender's modern gpu module for efficient and cross-platform rendering of custom visualizations, overlays, and complex graphical elements directly within the Blender viewport, replacing the deprecated bgl module.

Core Features & Use Cases

  • GPU Drawing: Utilize gpu.shader, gpu.types.GPUBatch, and gpu.state for advanced rendering.
  • Cross-Platform Compatibility: Write code that works seamlessly across OpenGL, Vulkan, and Metal backends.
  • BGL Migration: Provides clear guidance and patterns for migrating legacy bgl code to the gpu module.
  • Use Case: Create real-time custom viewport overlays, visualize complex geometric data, or develop advanced scientific plotting tools directly within Blender.

Quick Start

Use the blender-core-gpu skill to draw a simple wireframe box in the 3D viewport.

Dependency Matrix

Required Modules

None required

Components

scriptsreferencesassets

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: blender-core-gpu
Download link: https://github.com/OpenAEC-Foundation/Blender-Bonsai-ifcOpenshell-Sverchok-Claude-Skill-Package/archive/main.zip#blender-core-gpu

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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