biome-js

Community

BiomeJS configuration guidance and linting help.

AuthorPaulRBerg
Version1.0.0
Installs0

System Documentation

What problem does it solve?

BiomeJS configuration can be complex, requiring careful setup of extends, file patterns, and project-specific overrides. This skill provides practical guidance to configure BiomeJS across projects, ensuring consistent linting and formatting configurations.

Core Features & Use Cases

  • Shows how to extend shared configs via npm exports while maintaining explicit files.includes.
  • Demonstrates monorepo inheritance and how to apply per-package overrides.
  • Provides concrete patterns for UI projects, root configs, and typical exclusions.

Quick Start

Create or update biome.jsonc at the root of your project with an extends entry (for example, ["@sablier/devkit/biome"]) and a files.includes pattern appropriate for your project (e.g., "/*.{js,json,jsonc,ts}", "!node_modules//*"). If working in a monorepo, ensure the root biome.jsonc is inherited by packages via the ["//"] syntax and add package-specific overrides as needed.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: biome-js
Download link: https://github.com/PaulRBerg/agent-skills/archive/main.zip#biome-js

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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