audio-visualization

Community

Audio-reactive visuals stay in sync.

AuthorBintzGavin
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill enables developers to create audio-reactive visuals in Helios with deterministic frame-synchronous analysis and real-time metering.

Core Features & Use Cases

  • Deterministic Buffer Analysis: Frame-perfect analysis for rendering in headless or real-time environments.
  • Player Metering: Real-time volume metering for the player UI.
  • Web Audio API Access: Optional advanced integration for dynamic audio graphs and effects.

Quick Start

Start by loading the audio-visualization skill into a Helios project, provide an audio source, and implement the deterministic buffer analysis loop to render visuals in sync with audio.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: audio-visualization
Download link: https://github.com/BintzGavin/helios/archive/main.zip#audio-visualization

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

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