audio-visualization
CommunityAudio-reactive visuals stay in sync.
AuthorBintzGavin
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill enables developers to create audio-reactive visuals in Helios with deterministic frame-synchronous analysis and real-time metering.
Core Features & Use Cases
- Deterministic Buffer Analysis: Frame-perfect analysis for rendering in headless or real-time environments.
- Player Metering: Real-time volume metering for the player UI.
- Web Audio API Access: Optional advanced integration for dynamic audio graphs and effects.
Quick Start
Start by loading the audio-visualization skill into a Helios project, provide an audio source, and implement the deterministic buffer analysis loop to render visuals in sync with audio.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: audio-visualization Download link: https://github.com/BintzGavin/helios/archive/main.zip#audio-visualization Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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