audio-synth

Official

Generate in-browser sound effects with Web Audio.

Authorneighbor-game-ai
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Removes the need for external audio files by synthesizing common game sounds directly in the browser using Web Audio API, reducing asset management and load times.

Core Features & Use Cases

  • Real-time sound synthesis: Jump, hit, and coin sounds generated on the fly via oscillator-based envelopes.
  • Asset-free audio: No per-sound assets required; suitable for lightweight web games.
  • Use Case: Quickly prototype a platformer by triggering playJump, playHit, or playCoin in response to in-game events.

Quick Start

Use the SynthAudio class in your game to generate jump, hit, and coin sounds on demand without needing audio files.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: audio-synth
Download link: https://github.com/neighbor-game-ai/DreamCore-V2-sandbox/archive/main.zip#audio-synth

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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