audio-debugger-ambient-vs-gig

Community

Debug ambient vs gig audio playback timing.

AuthorDaFum
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Debug ambient vs gig playback behavior (full tracks vs excerpts, start/stop timing). Use when audio stutters, plays incorrectly, or needs additional logging.

Core Features & Use Cases

  • Trace playback initialization in AudioManager.js and see how ambient playback starts with full MIDI tracks
  • Validate that gig playback starts at configured offsets and stops at expected durations
  • Add targeted logging around start/stop calls, timing offsets, and duration scheduling
  • Verify AudioContext initialization on user gesture and ensure compatibility with the web audio environment
  • Cross-check rhythm/songs metadata offsets against the data definitions to catch drift

Quick Start

Trace the ambient vs gig playback flow in the codebase and verify that start times and offsets align with the configuration.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

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Please help me install this Skill:
Name: audio-debugger-ambient-vs-gig
Download link: https://github.com/DaFum/neurotoxic-game/archive/main.zip#audio-debugger-ambient-vs-gig

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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