atomic-matchmaking

Community

Reliable player matchmaking.

Authordadbodgeoff
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill ensures that multiplayer matches are created reliably by verifying player connections before finalizing the match, and gracefully handles disconnections to prevent players from being stuck.

Core Features & Use Cases

  • Two-Phase Commit: Verifies player connections in Phase 1 before creating a lobby in Phase 2.
  • Graceful Disconnection Handling: Automatically re-queues healthy players if a match fails due to a disconnection.
  • Use Case: Ideal for real-time multiplayer games where ensuring players can join a match after being paired is critical.

Quick Start

Use the atomic-matchmaking skill to create a match between player one and player two.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: atomic-matchmaking
Download link: https://github.com/dadbodgeoff/drift/archive/main.zip#atomic-matchmaking

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.