assets-shader-list-all

List all shader names from project assets and packages via HTTP API.

Updated Feb 4, 2024
One-click install
npx skills add https://github.com/sprillion/gem_td --skill assets-shader-list-all-sprillion
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: assets-shader-list-all
Source: https://github.com/sprillion/gem_td/tree/main/SKILLS/assets-shader-list-all
Command: npx skills add https://github.com/sprillion/gem_td --skill assets-shader-list-all-sprillion

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

List all available shaders across project assets and packages to enable quick shader name discovery for tooling and asset creation.

Core Features & Use Cases

  • Enumerates shader names present in the assets and any packaged libraries.
  • Requires no input parameters and exposes a predictable HTTP API to fetch results.
  • Useful for asset pipelines and tooling that need to map shader names to materials.

Quick Start

Run a POST request to the tool endpoint to retrieve the list of shader names.

Frequently Asked Questions about assets-shader-list-all

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I list all available shaders in project assets and packages?▼

To list all available shaders in project assets and packages, send a POST request to the tool endpoint. This no-input HTTP API processes the request and returns a string array of shader names found across your assets and packaged libraries.

What is the best way to discover shader names for asset creation pipelines?▼

Discovering shader names for asset creation pipelines requires querying your project's assets and packages. This tool provides a predictable HTTP API that enumerates and returns all shader names, enabling tooling to map shaders to materials without manual searching.

Can I retrieve shader names from packaged libraries without input parameters?▼

Yes, you can retrieve shader names from packaged libraries without input parameters. The tool applies a no-input HTTP API that automatically scans project assets and packages, returning a complete string array of available shader names.

How does a shader list API help map shader names to materials?▼

A shader list API helps map shader names to materials by providing a complete, predictable string array of shader names from assets and packages. Asset pipelines and tooling use this enumerated list to automate material creation and assignment.

Do I need to specify asset paths to enumerate shaders across packages?▼

No, you do not need to specify asset paths to enumerate shaders across packages. The tool operates with a no-input HTTP API, automatically scanning all project assets and packaged libraries to return the full list of shader names.