asset-pipeline-3d

Community

Streamline web-ready 3D assets and textures.

AuthorAnthemFlynn
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Prepare and optimize GLTF/GLB assets for fast web delivery, reducing load times and ensuring robust export pipelines.

Core Features & Use Cases

  • Geometry compression options (Meshopt/Draco) for optimized models
  • Texture optimization and GPU-ready formats (KTX2/Basis Universal, WebP)
  • LOD generation and atlas/packing workflows for performance
  • Blender export guidelines and validation checks for web deployment
  • Use cases across product demos, architectural visualization, and interactive 3D web apps

Quick Start

Process a GLTF/GLB asset by applying recommended compressions, texture optimizations, and LODs to prepare a web-ready export.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: asset-pipeline-3d
Download link: https://github.com/AnthemFlynn/dwc/archive/main.zip#asset-pipeline-3d

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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