asset-pipeline-3d
CommunityStreamline web-ready 3D assets and textures.
AuthorAnthemFlynn
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Prepare and optimize GLTF/GLB assets for fast web delivery, reducing load times and ensuring robust export pipelines.
Core Features & Use Cases
- Geometry compression options (Meshopt/Draco) for optimized models
- Texture optimization and GPU-ready formats (KTX2/Basis Universal, WebP)
- LOD generation and atlas/packing workflows for performance
- Blender export guidelines and validation checks for web deployment
- Use cases across product demos, architectural visualization, and interactive 3D web apps
Quick Start
Process a GLTF/GLB asset by applying recommended compressions, texture optimizations, and LODs to prepare a web-ready export.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: asset-pipeline-3d Download link: https://github.com/AnthemFlynn/dwc/archive/main.zip#asset-pipeline-3d Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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