architecture-review

Validate architectural decisions against GDD requirements and cross-ADR consistency.

1|Updated May 3, 2026
One-click install
npx skills add https://github.com/imclab/xrA1-swarm --skill architecture-review-imclab
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: architecture-review
Source: https://github.com/imclab/xrA1-swarm/tree/main/.claude/skills/architecture-review
Command: npx skills add https://github.com/imclab/xrA1-swarm --skill architecture-review-imclab

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

architecture-review prevents fragile, inconsistent game/AI architecture by checking whether the architecture decisions (ADRs) fully and coherently cover every requirement in the game design documents (GDDs), including engine compatibility.

Core Features & Use Cases

  • Completeness validation (Coverage): Detects which GDD technical requirements have no corresponding ADR coverage.
  • Consistency validation (Conflicts): Finds cross-ADR conflicts, including data ownership, integration contracts, performance budget collisions, dependency cycles, and state authority overlaps.
  • Engine compatibility auditing (Targeting the pinned engine): Verifies that ADRs consistently target the pinned engine version and checks for deprecated API references.

Quick Start

Run architecture-review in full mode to validate completeness, traceability, cross-ADR consistency, and engine compatibility for the entire project.

Frequently Asked Questions about architecture-review

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I validate architecture coverage against game design documents before production?▼

Architecture coverage validation checks if architectural decisions fully cover every technical requirement in game design documents. It detects uncovered requirements and outputs a PASS, CONCERNS, or FAIL status to gate pre-production readiness.

How do I generate a Requirements Traceability Matrix for single or multiple GDDs?▼

Requirements Traceability Matrix generation maps extracted technical requirements from game design documents to specific architectural decisions. It builds a single-GDD traceability matrix that validates full requirement mapping and outputs structural coverage gaps.

Can I run an engine compatibility audit to check for deprecated API references in ADRs?▼

Engine compatibility auditing verifies that architecture decisions consistently target a pinned engine version. It cross-checks engine compatibility by scanning ADRs for deprecated API references and flagging mismatches against the specified engine version.

What is the best way to run a focused consistency-only audit on architectural decisions?▼

A consistency-only audit focuses exclusively on finding cross-ADR conflicts without running completeness validation. It isolates architectural consistency checking to detect dependency cycles and data ownership overlaps efficiently.

Why does my architecture review return a CONCERNS status instead of PASS?▼

A CONCERNS status indicates partial coverage or minor inconsistencies between architectural decisions and game design document requirements. It flags unresolved technical requirement gaps, cross-ADR conflicts, or engine compatibility issues that require attention before passing.