archetype-designer

Community

Design grounded archetypes for realistic agents.

Authorrickoslyder
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Designing robust, psychologically plausible agent archetypes is time-consuming and error-prone. This Skill provides structured templates for OCEAN trait ranges, demographics, and gameplay profiles to create diverse, balanced characters for TraitorSim.

Core Features & Use Cases

  • OCEAN range templates: Define inclusive open-ended ranges (e.g., openness: (0.6, 0.9)).
  • Demographics & occupations: Create demographic templates aligned with UK contexts.
  • Use Case: Add a new archetype "Paranoid Investigator" with tuned OCEAN ranges and a clear gameplay profile.

Quick Start

ArchetypeDefinition(...). See example in the Quick Start section of the SKILL.md for syntax and fields.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: archetype-designer
Download link: https://github.com/rickoslyder/TraitorSim/archive/main.zip#archetype-designer

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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