archetype-designer
CommunityDesign grounded archetypes for realistic agents.
Authorrickoslyder
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Designing robust, psychologically plausible agent archetypes is time-consuming and error-prone. This Skill provides structured templates for OCEAN trait ranges, demographics, and gameplay profiles to create diverse, balanced characters for TraitorSim.
Core Features & Use Cases
- OCEAN range templates: Define inclusive open-ended ranges (e.g., openness: (0.6, 0.9)).
- Demographics & occupations: Create demographic templates aligned with UK contexts.
- Use Case: Add a new archetype "Paranoid Investigator" with tuned OCEAN ranges and a clear gameplay profile.
Quick Start
ArchetypeDefinition(...). See example in the Quick Start section of the SKILL.md for syntax and fields.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: archetype-designer Download link: https://github.com/rickoslyder/TraitorSim/archive/main.zip#archetype-designer Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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