apple-liquid-glass-design

Community

Adopt Liquid Glass UI across Apple platforms.

Authorkmshdev
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Liquid Glass adoption across Apple platforms is complex and varies across SwiftUI, UIKit, and AppKit; this Skill consolidates guidelines and practical patterns to standardize glass-based UI across phases from design to implementation.

Core Features & Use Cases

  • Glass APIs: glassEffect(_:in:), GlassEffectContainer, GlassEffectTransition, and glassEffectID for morphing shapes.
  • Cross-platform guidance: backgroundExtensionEffect, toolbar glass, and icon composition to create immersive interfaces.
  • References & workflows: getting started, references, and implementation patterns to accelerate adoption in real apps.

Quick Start

Load this skill and begin by reviewing the references to implement Liquid Glass patterns in your app.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: apple-liquid-glass-design
Download link: https://github.com/kmshdev/claude-swift-toolkit/archive/main.zip#apple-liquid-glass-design

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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