apple-liquid-glass-design
CommunityAdopt Liquid Glass UI across Apple platforms.
Authorkmshdev
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Liquid Glass adoption across Apple platforms is complex and varies across SwiftUI, UIKit, and AppKit; this Skill consolidates guidelines and practical patterns to standardize glass-based UI across phases from design to implementation.
Core Features & Use Cases
- Glass APIs: glassEffect(_:in:), GlassEffectContainer, GlassEffectTransition, and glassEffectID for morphing shapes.
- Cross-platform guidance: backgroundExtensionEffect, toolbar glass, and icon composition to create immersive interfaces.
- References & workflows: getting started, references, and implementation patterns to accelerate adoption in real apps.
Quick Start
Load this skill and begin by reviewing the references to implement Liquid Glass patterns in your app.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: apple-liquid-glass-design Download link: https://github.com/kmshdev/claude-swift-toolkit/archive/main.zip#apple-liquid-glass-design Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.