What problem does it solve? Web interfaces often feel stiff and disconnected because animations are pre-scripted, gestures lack momentum, and motion cannot be interrupted mid-flight. This Skill translates Apple's fluid interface design principles from WWDC talks into concrete web techniques using CSS, Pointer Events, and spring libraries. ## Core Features & Use Cases - Gesture-Driven Motion: Implement 1:1 drag tracking with Pointer Events, velocity handoff to springs, and momentum projection so flicks and swipes feel physical. - Interruptible Spring Animations: Replace fixed-duration CSS transitions with springs that start from the current on-screen value and can be grabbed and reversed at any moment. - Materials, Depth & Typography: Build translucent layers with backdrop-filter, apply size-specific tracking and leading, and respect reduced-motion and reduced-transparency preferences. - Use Case: When building a bottom sheet or draggable card in React, use this Skill to wire pointer capture, project the flick landing point with Apple's deceleration formula, and hand off release velocity to a Motion or Framer Motion spring. ## Quick Start Ask the AI to review or build a gesture-driven UI component, such as a draggable bottom sheet with spring physics and momentum, following Apple fluid interface principles.