annotation-camera
CommunityPrecise 3D camera navigation for annotations.
Authormeekmachine
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill enables interactive, camera-centric annotation tooling for 3D characters, letting you add markers, focus on bones/meshes, and tailor camera behavior for annotation tasks.
Core Features & Use Cases
- AnnotationCameraController orchestrates camera navigation to focus on specific bones/meshes
- AnnotationMarkers / Annotation3DMarkers provide markers and lines for clear labeling
- CameraDOMControls offers easy UI to switch presets and focus areas
- Annotation Presets enable character-specific camera setups for efficient annotation workflows
Quick Start
Open the annotation camera UI for your 3D model and choose the target bone or mesh to focus the camera, then adjust the camera angle and zoom to create precise annotations.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: annotation-camera Download link: https://github.com/meekmachine/loomlarge-example/archive/main.zip#annotation-camera Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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