animation-montage
CommunityEasily craft Unreal animation montages.
Authorkevinpbuckley
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill automates the creation and management of Unreal Engine animation montages, reducing manual setup and iteration time for complex character animations.
Core Features & Use Cases
- Montage creation & duplication: Generate montages from animations and skeletons, or duplicate existing assets.
- Section & timing management: Add, remove, reorder, and time sections to control playback flow.
- Blending, branching, and root motion: Configure blend settings, branching points for inputs, and root motion behavior.
- Practical workflows: Build multi-attack sequences, layered montages, and rapid iteration for gameplay prototyping.
Quick Start
Use the AnimMontageService to create an empty montage for a skeleton, add multiple sections at 0.0, 1.0, and 2.0 seconds, link them in sequence, set a cubic blend, and save the montage.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: animation-montage Download link: https://github.com/kevinpbuckley/VibeUE/archive/main.zip#animation-montage Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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