animate

Adds purposeful animations, micro-interactions, and motion effects to existing UI features.

Updated Jun 28, 2026
One-click install
npx skills add https://github.com/AO-HyS/aohys.com --skill animate-ao-hys
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: animate
Source: https://github.com/AO-HyS/aohys.com/tree/main/.agents/skills/animate
Command: npx skills add https://github.com/AO-HyS/aohys.com --skill animate-ao-hys

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Static interfaces often feel flat and fail to give users feedback on their actions. This Skill reviews an existing feature and enhances it with purposeful animations, transitions, and micro-interactions that improve usability and make the UI feel more alive. ## Core Features & Use Cases - Feature Review: Examines an existing UI feature to identify where motion would add clarity or delight. - Animation Enhancement: Adds transitions, hover effects, and micro-interactions grounded in motion design principles. - Use Case: After building a dashboard card component, invoke this Skill to add hover states, entrance transitions, and loading micro-interactions so the interface communicates state changes clearly. ## Quick Start Ask the AI to animate the target feature, for example: animate the dashboard card component with hover effects and entrance transitions.

Frequently Asked Questions about animate

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I add animations to an existing UI feature?▼

Invoke this Skill with the target feature as an argument, and it reviews the component to add purposeful animations, transitions, and micro-interactions. It delegates to the $impeccable animate workflow for motion design guidance.

What kinds of motion effects does this Skill add?▼

It focuses on purposeful animations such as transitions, hover effects, and micro-interactions that improve usability. The goal is motion that communicates state and feedback rather than decorative movement.

When should I use animation in a user interface?▼

Use animation when it improves usability, such as confirming an action, showing loading state, or guiding attention between views. Avoid motion that distracts from content or slows down task completion.

Does this Skill create animations from scratch without a target?▼

No, it is designed to review and enhance an existing feature. You provide a target component or feature, and it applies motion design improvements to that existing UI.