android-native-expert

Enforce Android 16 UX standards with Material 3 Expressive guidelines.

Updated Jan 23, 2026
One-click install
npx skills add https://github.com/armanisadeghi/real-singles --skill android-native-expert
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: android-native-expert
Source: https://github.com/armanisadeghi/real-singles/tree/main/.cursor/skills/android-native-expert
Command: npx skills add https://github.com/armanisadeghi/real-singles --skill android-native-expert

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Ensures Android implementations align with native feel by enforcing Android 16 constraints and Material 3 Expressive design patterns, preventing drift from web or iOS implementations.

Core Features & Use Cases

  • Enforces edge-to-edge rendering and adaptive layouts for 600dp+ screens.
  • Guides theming with dynamic colors and M3 Expressive components.
  • Provides compliance and review guidance for Android-specific features, components, and UX patterns.

Quick Start

Review the Android-native-expert guidelines and apply edge-to-edge, M3 Expressive patterns, and Android 16 requirements to your next Android screen.

Frequently Asked Questions about android-native-expert

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I implement edge-to-edge rendering and adaptive layouts for Android 16?▼

Edge-to-edge rendering and adaptive layouts for Android 16 are implemented by enforcing native-Android UX standards that apply edge-to-edge rendering and adaptive layouts specifically designed for 600dp+ screens, preventing drift from web or iOS implementations.

What is Material 3 Expressive design and how does it apply to Android native development?▼

Material 3 Expressive design is a native-Android UX standard that guides theming with dynamic colors and M3 Expressive components. It applies to Android-specific feature development to ensure implementations align with native feel and prevent platform drift.

How do I add haptics and spring-based motion using Reanimated in an Android app?▼

Haptics and spring-based motion using Reanimated are implemented by following Android 16 constraints and Material 3 Expressive guidelines. This enforces native-Android UX standards for expressive feedback and motion in your app's components.

Does this Android native UX guidance work for code reviews and feature evaluations?▼

Android native UX guidance works for code reviews and feature evaluations by providing compliance and review guidance for Android-specific features, components, and UX patterns. It checks implementations against native feel and Material Design requirements.

Why does my Android app feel like a web or iOS port instead of a native application?▼

An Android app feels like a web or iOS port when it drifts from native-Android UX standards. Enforcing Android 16 constraints and Material 3 Expressive design patterns for edge-to-edge rendering, theming, and haptics prevents this platform drift.