all-filters

Official

Filter triggers with precision.

AuthorAuxilor
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a comprehensive set of filters to precisely control when effects are triggered, ensuring actions only occur under specific, desired conditions.

Core Features & Use Cases

  • Granular Control: Apply filters based on entity type, player status, item properties, environmental factors, and more.
  • Conditional Logic: Build complex trigger conditions for advanced automation and game mechanics.
  • Use Case: Create a scenario where a player only receives a buff when attacking a specific type of mob (e.g., zombies) while they are below 50% health and not wearing any armor.

Quick Start

Configure an effect to trigger only when the player is attacking a zombie.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: all-filters
Download link: https://github.com/Auxilor/auxilor.github.io/archive/main.zip#all-filters

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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