add-maf-item

Add items to maf-command-generator savedata by updating claude.json and exporting datapack artifacts.

Updated Feb 15, 2026
One-click install
npx skills add https://github.com/para7/magic_and_frontier --skill add-maf-item
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: add-maf-item
Source: https://github.com/para7/magic_and_frontier/tree/main/.claude/skills/add-maf-item
Command: npx skills add https://github.com/para7/magic_and_frontier --skill add-maf-item

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill automates the addition of new items to the maf-command-generator savedata by updating maf-command-generator/savedata/item/claude.json, enabling rapid onboarding of new weapons, armor, and equipment.

Core Features & Use Cases

  • Manage item entries in a single savedata file without manually editing complex JSON structures.
  • Bind new items to maf grimoires, passives, or bow-related skills via the specified fields.
  • Streamline the export and datapack generation workflow to apply changes to the Minecraft datapack quickly.

Quick Start

Add a new item entry to maf-command-generator/savedata/item/claude.json and run the export and reload steps to apply changes.

Frequently Asked Questions about add-maf-item

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I add new items to maf-command-generator savedata in Minecraft?▼

To add new items to maf-command-generator savedata, update the maf-command-generator/savedata/item/claude.json file with new entries, then export and reload the datapack to apply the changes in Minecraft.

What is the process for binding a new item to maf grimoires or passives?▼

Binding a new item to maf grimoires or passives requires adding the item entry to claude.json and specifying the appropriate binding fields defined in the JSON schema during the savedata update.

Can I manage Minecraft datapack items without manually editing complex JSON structures?▼

Yes, managing Minecraft datapack items is possible without manual JSON editing by using automation to update item entries in a single savedata file and streamlining the export and generation workflow.

What steps are needed to apply savedata changes to a Minecraft datapack?▼

Applying savedata changes to a Minecraft datapack requires running the export step to generate updated datapack artifacts, followed by a datapack reload in-game to reflect the new items.

Does adding maf savedata items require any specific dependencies?▼

Adding maf savedata items does not require external dependencies, as the workflow operates by directly editing the claude.json file and exporting artifacts for the Minecraft datapack reload.