achievement-design
CommunityExtract game achievement entities.
Authorbivex
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill automates the extraction of detailed information about game achievements, trophies, and progression milestones from narrative text, structuring this data for game development.
Core Features & Use Cases
- Entity Extraction: Identifies and extracts specific achievement-related entities like achievements, trophies, badges, titles, ranks, and leaderboards.
- Contextual Analysis: Analyzes the context of achievements, considering factors like difficulty, player interaction, and visibility.
- Use Case: When analyzing a game's story chapter, this Skill can identify all mentions of unlockable trophies and the criteria for earning them, structuring this into a usable format for the game's design document.
Quick Start
Extract achievement entities from the provided game narrative text.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: achievement-design Download link: https://github.com/bivex/loreSystem/archive/main.zip#achievement-design Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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