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Siarhei

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@siarhei-belavus

3Followers
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61Public Repos
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45Published Skills

Siarhei Belavus publishes 45 agent skills for structured software planning, code review, TDD, browser/Electron control, and knowledge distillation.

Skills Distribution
DomainDeveloper To...Task Planning & De.. (35%)Code Review & Qual.. (25%)Browser & Desktop .. (15%)Knowledge & Artifa.. (15%)

Agent Skills by Siarhei

Showing 45 vetted skills indexed across 1 GitHub repositories.

siarhei-belavussiarhei-belavus
2

electron

Automate Electron desktop apps via Chrome DevTools Protocol using agent-browser.

Community
Intermediate
siarhei-belavussiarhei-belavus
2

design-an-interface

Generates multiple radically different interface designs for a module using parallel sub-agents.

Community
Intermediate
siarhei-belavussiarhei-belavus
2

demo-recording

Records per-scene browser demo clips and generates CapCut-ready scripts from captured assets.

Community
Advanced
siarhei-belavussiarhei-belavus
2

video-production

Generates CapCut-ready video production scripts with scene timelines, track layouts, and editing steps.

Community
Intermediate
siarhei-belavussiarhei-belavus
2

write-a-prd

Create a structured PRD through user interviews and codebase exploration, saved as a Markdown artifact.

Community
Intermediate
siarhei-belavussiarhei-belavus
2

prd-to-plan

Convert a PRD into a phased implementation plan with vertical slices and validation steps.

Community
Intermediate
siarhei-belavussiarhei-belavus
2

request-refactor-plan

Creates a refactor RFC with tiny incremental commits through structured user interviews.

Community
Intermediate
siarhei-belavussiarhei-belavus
2

development-task-planner

Plan development tasks into ordered, low-risk, reviewable implementation increments.

Community
Intermediate
siarhei-belavussiarhei-belavus
2

prd-to-issues

Convert a PRD into independently grabbable implementation issues using tracer-bullet vertical slices.

Community
Intermediate
siarhei-belavussiarhei-belavus
2

interview-me

Interrogates a plan or design through branching questions until reaching shared understanding.

Community
Basic
siarhei-belavussiarhei-belavus
2

plan-task

Plans development tasks into self-sufficient execution contracts stored in .plans directories.

Community
Advanced
siarhei-belavussiarhei-belavus
2

implement-task

Implements planned tasks from task packets with strict plan adherence and reviewable increments.

Community
Advanced
siarhei-belavussiarhei-belavus
2

review-plan

Review PLAN.md files as blind-handoff execution contracts and emit P# findings with ready verdicts.

Community
Advanced
siarhei-belavussiarhei-belavus
2

extract-artifact-candidates

Mines chat history for durable task-local candidates and backfills ARTIFACT_CANDIDATES.md files.

Community
Intermediate
siarhei-belavussiarhei-belavus
2

stabilize-initiative-language

Populate UBIQUITOUS_LANGUAGE.md with canonical terms, aliases, and flagged ambiguities for an initiative packet.

Community
Intermediate
siarhei-belavussiarhei-belavus
2

sync-initiative

Reconciles child loop outcomes into the parent initiative packet and updates canonical task state.

Community
Intermediate
siarhei-belavussiarhei-belavus
2

frame-initiative

Creates a parent initiative packet with canonical files and seeded shared-context docs.

Community
Intermediate
siarhei-belavussiarhei-belavus
2

distill-knowledge

Curates durable task residue into canonical tracked AGENTS.md files or an explicit no-op.

Community
Advanced
siarhei-belavussiarhei-belavus
2

design-split-options

Compares alternative initiative decompositions and writes a recommended SPLIT_OPTIONS.md before task graph authoring.

Community
Intermediate
siarhei-belavussiarhei-belavus
2

design-child-contract

Compares alternative contract shapes and writes the chosen direction into CONTRACT_DECISION.md.

Community
Intermediate
siarhei-belavussiarhei-belavus
2

review-code-plan-satisfaction

Review implementation fidelity against PLAN.md and AMENDMENTS.md and emit PS# findings.

Community
Advanced
siarhei-belavussiarhei-belavus
2

review-agents-tree

Audits the tracked AGENTS.md tree and writes a review report with findings and proposals.

Community
Intermediate
siarhei-belavussiarhei-belavus
2

atelier-orchestrator

Orchestrates multi-agent discovery, planning, implementation, review, and distillation phases using runtime teams.

Community
Advanced
siarhei-belavussiarhei-belavus
2

hydrate-child-packet

Creates a child task packet with imported context and bootstrap metadata before planning begins.

Community
Intermediate

Frequently Asked Questions About Siarhei

FAQPage Schema
What tasks can I accomplish with siarhei-belavus's skills?▼

You can write PRDs, decompose them into phased plans and issues, run red-green-refactor TDD cycles, review code and plans for ambiguity, automate browsers and Electron apps, manage Obsidian notes, create GitLab merge requests, and distill durable knowledge into AGENTS.md files.

Who are these skills designed for?▼

Software engineers, tech leads, and agent operators who need structured planning, blind-handoff plan reviews, maintainability audits, and incremental implementation. Skills like atelier-orchestrator and split-initiative target leads coordinating multi-agent discovery-to-review pipelines.

How do the planning and implementation skills work together?▼

plan-task stores an execution contract in .plans/<task-slug>/, review-plan blocks ambiguous plans with P# findings, implement-task executes with strict plan adherence, and review-code-plan-satisfaction verifies fidelity against PLAN.md and AMENDMENTS.md with PS# findings.

What are the prerequisites and dependencies?▼

Browser and Electron skills require the agent-browser CLI invoked via Bash (npx agent-browser). GitLab merge requests require the glab CLI and an existing git repository. Most planning skills only need a local repository with .plans, .initiatives, or .prd folders.

Are these skills free and open source?▼

The skills are published publicly in siarhei-belavus's GitHub registry of 61 repositories at no cost. No paid tier or license fee is indicated in the manifest; each skill is a self-contained folder with native frontmatter defining triggers and allowed commands.